Back from the grave….

May 24th, 2010  / Author: jabehory

Hello everyone!

As you may have noticed we really haven’t been active for around a year or so.  There’s a reason for that, and its a great reason…we’re lazy. Well I’m lazy anyways, I don’t know about the other guys.

Anyways on to the task at hand.  In general I’m terrible at writing blog posts so thats the primary reason why there aren’t many blog posts on this site from me, but I’m going to try and change that starting with this post.

Myself and the other guys started this little site with the goal of just creating a game.  Something simple enough for us to handle in our free time.  After all we aren’t getting paid to do this, for that we all have other jobs that take up a vast majority of our time. Besides that the main reason for doing this is just to have fun and get some experience in the development of the hobby we all enjoy!

So thats just a little info about us and kind of supplements the post below this one from Adam about why we are going 2D.

To wrap this post up, because I don’t have much else to say at the moment.  I think a nice status report would be good.  We currently are working on our first 2D game using the XNA development platform.  We sort of got side-tracked at the on-set of what was to be our first game.  Really we just got in over our heads a bit.  This doesn’t mean we are completely abandoning our original idea, it just means we are going to release a smaller, more focused game for our first outing into game development.  Getting our feet wet essentially.  I don’t want to “officially” announce our project in this post I’ll leave that for another time, but needless to say we are making progress.  I have been working on some initial art assets and Adam has been hammering out the game engine.  We hope to have a nice demo video up of what we got going on, in the near future. (I’ll let Adam handle that post, haha)

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Why 2D?

September 1st, 2009  / Author: aaltemus

Hello fellow gamers. I’d like to discuss some of our design decisions in making our first game. Specifically why we are doing the game we are currently developing.

Background
Our first game we are working on is a 2D scrolling shooter. Our main goal with it is just to create a fun experience for users that will bring back memories of games such as Contra. Because let’s face it, those games were a ton of fun to play. So now let’s see how we came to this decision.

Decisions, Decisions
We are a team of three developers. Each of us has to wear many hats in getting a game done. We each have many strengths so it works well for us. For example, I handle coding, audio, and very little art work. My main duties are the “behind the doors” coding, such as physics, collision, etc and dealing with some of the audio. As building a game has many, many tasks we all have many roles; none which is any more important than the other.

While our skill set includes programmers with 3D knowledge, it currently does not include a 3D modeler. When faced with the prospect of learning a modeling tool and the time it would take versus being able to put together a 2D game in that same amount of time the decision was an easy one for us. We were going 2D.

In Conclusion
We chose to go with developing a game that we already have the skills for. This does not mean that we will not be doing 3D games in the future but, for our first venture we wanted the only learning curve to be the one where the team has to get acquainted to working with each other. As we have 3D experience, expect one of us to learn to model or that we will add a fourth person in the role of modeler in the future but, for now our beta of our first 2D game should be ready in the not too distant future.

GAME ON!

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Site up, Work starting

June 8th, 2009  / Author: admin

Welcome to Qbit Games!  Our site is finally up!  Here’s the quick rundown on who and what we are.

  • Qbit stands for Quantum Bit Games
  • We are a small indie game development team
  • We are currently hard at work on our first game, which we are creating using the Microsoft XNA Game Studio

Be sure to check back for more site updates and infomation about our game.

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